Kevin Maney has an insightful and lengthy article on this topic in USA Today. He writes:
... “Consumers began to vote in favor of increased control over and customization of media, and have consistently proven they're willing to sacrifice fidelity to get it,” says Trip Hawkins, who founded mobile-game maker Digital Chocolate based on that premise. The company makes low-fidelity games that take advantage of cellphones' strengths. ¶ Cost is part of convenience. The lower the cost, the more people consider something convenient. A home theater system for $10,000 isn't a mass-market threat to movie theaters. A $1,000 home system is. ¶ The two concepts together — fidelity in smaller packages and consumers seeking convenience — become a powerful force. ...
Link: USA Today.
Link: USA Today.Mark Ramsey had two related posts, also insightful in the radio context, one before and one after Maney's article. So be sure to also read "Good enough" is the new "Best" (link: hear 2.0) and "Fidelity" and the future of radio (link: hear 2.0). And thanks to Ramsey for the link to Maney's article. --Dennis